pub trait Build: Data + NodeCount {
fn add_node(&mut self, weight: Self::NodeWeight) -> Self::NodeId;
fn update_edge(
&mut self,
a: Self::NodeId,
b: Self::NodeId,
weight: Self::EdgeWeight
) -> Self::EdgeId;
fn add_edge(
&mut self,
a: Self::NodeId,
b: Self::NodeId,
weight: Self::EdgeWeight
) -> Option<Self::EdgeId> { ... }
}
Expand description
A graph that can be extended with further nodes and edges
Required Methods
source
fn add_node(&mut self, weight: Self::NodeWeight) -> Self::NodeId
sourcefn update_edge(
&mut self,
a: Self::NodeId,
b: Self::NodeId,
weight: Self::EdgeWeight
) -> Self::EdgeId
fn update_edge(
&mut self,
a: Self::NodeId,
b: Self::NodeId,
weight: Self::EdgeWeight
) -> Self::EdgeId
Add or update the edge from a
to b
. Return the id of the affected
edge.